Buck: Legacy is a dedicated deck card game from Urban Meadows Publishing, created by Harrison Hochkins and illustrated by various artists. The game focuses on building characters through held equipment, where players fight against random monsters drawn from a dungeon deck comparable to games in the 'rogue-like' genre.
This wiki focuses on the 2nd Edition.
The goal of Buck: Legacy is to have the most medals at the end of the game. Players earn medals by defeating monsters and surviving adventure/bosses. In standard games, the game finishes when two Dungeon Bosses are defeated, then medals are counted.
Gameplay is separated into Turns which are broken down into Phases.
- Separate and shuffle the 5 decks.
- Roll for initiative.
- Each player chooses a Race, Class and Starter Weapon.
Players get 3 market actions each and can purchase items from the shop, earn gold or refill their mana using these actions. To create the shop:
- Draw 4 item cards (6 cards for games with 5+ players) and place them face up for all players to see, this forms the 'shop'.
- Players may purchase items from the shop in initiative order, by spending money equal to the 'buy' value written on the item card.
- When a card is bought, a new card is drawn and placed in the shop.
When all players have spent their actions, gameplay proceeds to the Adventurer Turn.
The Adventure Turn has two phases: Explore and Combat. The two phases cycle until either the Boss is defeated or all Adventurers becomes incapacitated.
- Each player draws one dungeon card.
- Players may change their equipment cards.
- events, Curses and boons are resolved in initiative order.
Play proceeds to combat phase:
- Monsters are resolved in initiative order; A white and black dice is rolled, white is added to player's combat strength, black is added to the monster's level.
If the player's result is greater than the monster's result: That monster is defeated. If the player's result is less than than the monster's result: That player is defeated and must roll to escape (if the player fails to escape they become incapacitated). If the player's result is equal to the monster's result: It is called a 'parry' and the white and black dice are re-rolled. Play proceeds to the explore phase.
Combat Phase vs Boss
- The Boss attacks players in initiative order.
- Once all players have fought the monster, a new 'combat round' begins (refreshing Adventurer abilities.
- This continues until either the Boss is defeated or the players are defeated.
- Medals are then distributed according to the result.
- Either the game ends, or play proceeds to the Market Turn.
There are 5 decks of cards in Buck: Legacy.
- Edition Zero. August 2012.
- 1st Edition. February 2013.
- Spirit of Christmas Promotional Cards. February 2013.
- Multi-Maneuver Gear and Britannia's Retine Promotional Cards. August 2013.
- Batpony Promotional Cards. October 2013.
- 1st Edition Expansion.
- 1st Edition Expansion February 2014.
- Witch Doctor and Druid Promotional Cards. February 2014.
- 2nd Edition. August 2014.
- Depth Charge August 2015.
- Like Clockwork September/October 2015.
- Dark Ambition October/November 2015.
- Act of War May 2016.
- Here be Dragons May 2016.
- Beyond Loria May 2016.
Buck: Legacy 2nd Edition was regarded as the definitive pony card game experience. Rated 7.75~8.00 on Board game geek. It has been queued for review by multiple independent game reviewers.
The cards are manufactured at Cartamundi in the United Kingdom.
The boxes are printed and assembled at Insight in the United Kingdom.
Several accessories exist to support Buck: Legacy.
- A mobile app Buck: Legacy Calculator available on the Google Play Marketplace.
- Hooded Sweatshirts featuring Ebony Bloodrose.
- Collectable Art Cards.
- Pewter Tankards (Kickstarter Exclusive).