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CAMPAIGNS Edit

Mix up your games with these themed campaigns! (Requires expansion packs)

  • Click a campaign from the list below.
  • Add/remove cards from the Item/Treasure/Dungeon decks listed.
  • Assign each player a pre-made character.
  • Complete Dungeons in a set order.
  • Have crazy new fun with new objectives!

Campaigns are very lengthy to set up and require about 10-20 mins of card sorting. Make sure you have the game set up before your players arrive!

Note: These campaigns aren't fully implimented/playtested yet. Results vary.

Ponisuba
Players 2-5 Divine Blessing on this Wonderful World
Special Rules: Adventurers start with 0g.
  • The Buck holder may pass the coin to any other Adventurer during each Explore phase.
  • The Distance requirement for all Areas is set to ‘2’.
  • Skip Beginner/Intermediate Areas: Advanced Areas only.
Set Up Remove all cards and return only the Level 5+ Monsters.
Win Condition: Select two Advanced Dungeons, defeat both to win.
The (Un)lucky Protagonist Player 1
Special Rule:
Race: Pegasus Pony, Male
Class: Stalker
Starting Equipment:
  • Twin Blades (ITM-???)
  • Leather Armour (ITM-???)
  • Buck Coin
The Party Trick Deity Player 2
Special Rule: At the start of each Market Turn, lose all your Gold Pieces.
Race: Unicorn, Female
Class: Cleric
Starting Equipment:
  • Sapphire of Winter’s Dawn (TRS-???)
  • Mana potion (ITM-???)
  • Apprentice’s Staff (CHC-???)
The Crimson Demon Player 3
Special Rule: May not unequip/equip any weapon other than Crimson Demon’s Staff.
Race: Deer, Female
Class: Mesmer
Starting Equipment: Crimson Demon’s Staff (PWF-012)
The Deviant Knight Player 4
Special Rule:
Race: Earth Pony, Female
Class: Knight
Starting Equipment:
  • Dragonscale Armour (TRS-???)
  • Short Iron Sword (CHC-???)
The Friendly Lich Player 5
Special Rule:
Race: Batpony, Female
Class: Necromancer
Starting Equipment: Forbidden Tome of Knowledge (BYL-012)
Legends
Players 2-5 Legends of Loria
Special Rules: The Buck holder may pass the Buck coin to any other Adventurer during each Explore phase.
Set Up
  • Remove Monsters lower than Lvl4 and higher than Lvl7.
  • Remove Tesla Items from the Item & Treasure Decks. Remove all Companions and Gauss Monsters.
Win Condition: You must defeat a Begginer, Intermediate and Advanced Boss.
The Ruinbearer Player 1
Special Rule:
Race: Earth Pony, Male
Class: Rogue
Starting Equipment:
  • Short Sword (CHC-???)Rock (ITM-???) / Heartsbane’s Ruin (PWF-000)
  • Rock (ITM-???)
  • Heartsbane’s Ruin (PWF-000)
The White Wizard Player 2
Special Rule:
Race: Unicorn, Male
Class: Cleric
Starting Equipment:
  •  Monk’s Mantle (ITM-???)
  • Pheonix Tail (ITM-???)
  • Apprentice Staff (CHC-???)
The Darkwood Prince Player 3
Special Rule:
Race: Batpony, Male
Class: Ranger
Starting Equipment:
  • Short Bow (ITM-???)
The Axe Warrior Player 4
Special Rule:
Race: Earth Pony, Male
Class: Hot Blooded
Starting Equipment:
  • Steel Armour (ITM-???)
  • Darksteel Axe (ITM-???)
  • Animal Hide Chaps (ITM-???)
The Lost Strider Player 5
Special Rule:
Race: Pegasus, Male
Class: Warrior
Starting Equipment:
  • Flametamer’s Cowl (PWF-???)
  • Dragontongue Sword (ITM-???)
Ocean
Players 3-6 Ends of the Ocean
Special Rules: No Honour Amoung Thieves: Medals mean nothing to a Pirate! The winner is the Adventurer with the most Gold pieces at the end of the game.
  • Ignore the medal system entirely.
  • Gold values are kept secret.
Set Up Remove all cards and return only the Level 5+ Monsters.
Win Condition: Complete all specified Areas cards in the following order:

1.       Sludgestone Shores

2.       Posted Bounty

3.       Rum Running

4.       Water Temple

Then count up each Adventurer’s Gold + Each of their Item/Treasure’s ‘Sell’ Values.

Captain Goldsail Player 1
Special Rule:
Race: Shark Pony, Male
Class: Buccaneer
Starting Equipment: ·         Corsair’s Cutlass (LCN-???)

·         Horn of Motivation (ITM-???)

·         Buck coin

Quartermaster Coils Player 2
Special Rule:
Race: Nagapon, Male
Class: Pirate
Starting Equipment:
  • Corsair’s Cutlass (LCN-???)
  • Pheonix Tail (ITM-???)
  • Skeleton Key (DPC-???)
Swindler Bojangles Player 3
Special Rule:
Race: Zebra, Female
Class: Rogue
Starting Equipment: ·         Spring Powered Blade (ITM-???)

·         Pheonix Tail (ITM-???)

·         Lucky Dubloon (PWF-???)

·         Circlet of Minor Luck (ITM-???)

Mystic Felward Player 4
Special Rule:
Race: Unicorn, Female
Class: Mesmer
Starting Equipment: ·         Voodoo Doll (LCN-???)

·         Mana Potion (ITM-???)

·         Tome of Arcane Thunder (DPC-???)

Gunner Jibbs Player 5
Special Rule:
Race: Gryphon, Male
Class: Steampunk Arteficier
Starting Equipment: ·         Flintlock Rifle (PWF-???)

·         Potion of Explosion (ITM???)

·         Tesla Cylinder (ITM-???)

Cabin Boy Scallywag Player 6
Special Rule:
Race: Earth Pony, Male
Class: Stalker
Starting Equipment: ·         Fearie’s Blessing (ITM-???)

·         Rock (ITM-???)

·         Rock (ITM-???)

·         Rock (ITM-???)

·         Throwing Knife (ITM-???)